Having so many characters to choose from and limiting how many you can take is an inventive way of promoting multiple playthroughs. The characters range from a clumsy knight to a vengeful monk, and they all have unique abilities that you’ll need to use to solve the many puzzles. There are seven characters in all, each with their own darkly comic backstory and unique level. A sprawling, sentient cavern provides witty narration as you guide three characters through its environmental puzzles. The idea behind The Cave is simple but brilliant. Limbo is not a game that you can enjoy, but it’s an experience that you shouldn’t miss.Īfter surviving the harrowing experience of Limbo, I turned to The Cave to lighten the mood. This doesn’t detract too much from the game though as there’s no real penalty for dying, unless you consider staring in horror at a child’s corpse after a sudden, grisly death a penalty. The only negative I can think of is that, due to the nature of the dark visuals, it’s sometimes difficult to spot hazards. Death can come from anywhere at any time. The whole game drips with a foreboding atmosphere, perhaps unsurprising for a game that seems to enjoy killing off its child protagonist in a number of horrific ways. It maintains its monochrome appearance throughout, but there’s a dark beauty in the haunting visuals. The most impressive thing about Limbo is its commitment to a theme. Some straightforward, some not, but all challenging. Along the way you’ll encounter giant spiders, strange tribal children and puzzles. You take control of a young boy looking for his sister in a strange shadowy world. The controls are precise and the puzzles are challenging, but it’s all so bloody grim. Don’t get me wrong, it is a brilliant platformer. I think it’s safe to say that, despite all of its critical praise, nobody actually enjoyed Limbo. Here are some quickfire platform games that I can now cross off my neverending list.
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